3: Multiverse
3 things that unnerve us about the multiverse.
- Every day, something small and subtle changes. Your best friend is half an inch taller. Your lunch bag's zipper zips the other way. Stop signs are now hexagons. No one acknowledges it. But you know - and no one would believe you.
- How much havoc could your evil self wreak in your world?
- You are a prisoner, sentenced to human experimentation at a black site. (Maybe you shouldn’t have jaywalked.) Your test is simple: you are locked inside a sealed steel chamber with a single red button glowing at the center. Each press has a 50% chance of detonating a bomb that you will not survive. You are not allowed to leave until you press it 100 times. This is unfair. You have rights. You refuse, sitting in silent protest. Three days pass. No food, no water. Your heart strains, your stomach twists in agony, eating itself from the inside out. With shaking hands, you press the button. Click. Nothing. You press again. Nothing. And again. Nothing. And again. And again. Nothing. On the 100th press, the red glow vanishes. The steel door unlocks.
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Best,
Edgar
Editor in Chief of Fright.